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Population cible · 28+2+2

Turk Fast Imperial

31 étapesStratégie signatureTurks
Guide vidéo · Morley GamesAOE2 Turks FAST Imperial Build Order
Exécution

Déroulé du build

La première ligne montre les nouveaux villageois, transferts et départs en mission ; les chiffres dessous sont les totaux après l’étape.

Âge sombre
1

Send 6 villagers to sheep

Départ+6
60600
2

Send 4 villagers to wood

Nouveaux+4
104600
3

Send 1 villager to boar

Nouveaux+1
114700
4

Send 1 vil to make house then mill on berries

Nouveaux+1
124800
5

Send 2 villagers to berries

Nouveaux+2
1441000
6

[Required] Lure 3 deer with your scout into your TC

7

Send 1 villager to boar

Nouveaux+1
1541100
8

Send 1 vil to make house then go to berries (4 total)

Nouveaux+1
1641200
9

Send next 3 vils to gather food under TC

Nouveaux+3
1941500
10

Send 4 villagers to wood

Nouveaux+4
2381500
11

Make farms with your sheep vils gradually as your sheep start to run out

12

Send 5 villagers to gold

Nouveaux+5
2881550
13

Research Feudal Age (perfect landing time: 12:35)

2881550
Âge féodal
14

As hunt finishes, move 1 vil to berries and 3 vils to straggler trees

Transfert3
28111250
15

Send 1 villager to make a blacksmith

16

Send 2 villager to make a market (usually the ones on straggler trees)

17

Send 2 villagers to gold

Nouveaux+2
30111270
18

Research Castle Age (perfect landing time: 16:05)

Âge des châteaux
19

Send the vils that made the feudal buildings to farms

Transfert3
3081570
20

Research double bit axe

21

Research gold mining

22

Sell 200 stone

23

Send 2 villagers to gold

Nouveaux+2
3281590
24

Send 3 vils from wood to make a siege workshop and monastery

25

Research Imperial Age (perfect landing time: 20:05)

Âge impérial
26

As berries expire, move the vils to a second mining camp

Transfert4
32811130
27

Use the market to get enough wood to make a barracks and 2 ranges

28

Get the first archer armor upgrade

29

[Optional] Make a monk and pick up relics

30

Keep making villagers and send them to whichever resources you need

31

Make hand cannoneers from 2 ranges and make 1-2 bombard cannons

Utilise le build comme une colonne vertébrale économique, pas comme un script qui remplace le scouting. Les ressources en banque, la génération de map et l'opening adverse doivent modifier la transition.