Scouts into Skirms
Dark AgeSend 6 villagers to sheep
Population 6Send 2 villagers to wood
Population 8Send 1 villager to boar
Population 9Send 1 vil to hunt under TC
Population 10
51 to make a house then mill
Population 111 to get second boar
Population 12[Recommended] Lure deer with scout once you've found all sheep
Send 6 vils to hunt under TC
Population 18
9Research loom
10Research Feudal Age (perfect landing time: 8:50)
Population 18
Feudal AgeMove 6 vils from hunt to wood until you have 8 on one lumber camp
Population 18Move 4 vils from hunt to berries
Population 18
13Send 2 vils from hunt to make barracks and a house
Population 18
14Make a stable with 2 villagers and then wall your base with them or send them to wood
15Research double bit axe
16[Optional] Get horse collar
Vils from TC go to hunt or straggler trees
18Make scouts
19Start making farms as soon as you can afford them
20NOTE: Make the range pretty quickly after spotting the opponent going for archers
Send 2 villagers from TC or stragglers to woodline
22Start making skirm
23NOTE: You can keep making scouts or cut production, depending on the situation. Keep making farms until about 13-15
24Make a blacksmith and get fletching and armor ASAP
When berries run out, send villagers to another woodline and make a 2nd lumber camp
26Once you have enough farms, go to gold with 6 villagers and make a mining camp
27Get Wheelbarrow
28Any New vils go to farms