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Target population · 17

Teuton Tower Rush

19 steps
Dark Age
1

Send 6 villagers to sheep

Population 6
6
2

Send 2 villagers to wood

Population 8
2
3

Send 1 villager to boar

Population 9
7
4

Send 1 vil to hunt under TC

Population 10
8
5

1 to make a house then mill

Population 11
9
6

1 to get second boar

Population 12
10
7

Send 5 vils to hunt under TC

Population 17
15
8

Research loom

9

NOTE: You MUST find your opponent with the scout before you click up to feudal age, so you know where to send your villagers

10

Research Feudal Age (perfect landing time: 8:25)

Population 17
21500
Feudal Age
11

Move 1 vil from hunt to wood

Population 17
31400
12

Move 2 vils from hunt to stone and make a mining camp

Population 17
31202
13

Send 10 vils from hunt forward towards your opponent NOTE: we keep 1 vil on hunt under tc so that opponent cant take our sheep

Population 17
3202
14

if he runs his scout past. Most players wont realize you have only 1 vil and will continue running away from the TC

15

NOTE: Do NOT get any economy upgrades for now

16

Make villagers and send them to hunt under TC

17

Make your first tower around 8 tiles away from his woodline or berries

18

Send villagers to stone/wood/food as you see fit, and make farms and houses as you can afford them

19

NOTE: Try to make houses with the forward villagers, allowing your few vils at home to focus on resource collection

Treat the order as a stable economic backbone, not a script that overrides scouting. Idle resources, map generation and the opponent's opening should change the transition.