Volver a todos los build orders
Población objetivo · 17

Teuton Tower Rush

19 pasosEstrategia de autorTeutons
Guía en vídeo · DragonstarAoEWhy you should tower rush in 2026 (AoE2)
Ejecución

Secuencia del build

La primera fila muestra aldeanos nuevos, traslados y tareas; las cifras inferiores son los totales tras el paso.

Alta Edad Media
1

Send 6 villagers to sheep

Inicio+6
60600
2

Send 2 villagers to wood

Nuevos+2
82600
3

Send 1 villager to boar

Nuevos+1
92700
4

Send 1 vil to hunt under TC

Nuevos+1
102800
5

1 to make a house then mill

Nuevos+1
112900
6

1 to get second boar

Nuevos+1
1221000
7

Send 5 vils to hunt under TC

Nuevos+5
1721500
8

Research loom

9

NOTE: You MUST find your opponent with the scout before you click up to feudal age, so you know where to send your villagers

10

Research Feudal Age (perfect landing time: 8:25)

1721500
Edad Feudal
11

Move 1 vil from hunt to wood

Traslado1
1731400
12

Move 2 vils from hunt to stone and make a mining camp

Traslado2
1731202
13

Send 10 vils from hunt forward towards your opponent NOTE: we keep 1 vil on hunt under tc so that opponent cant take our sheep

Tarea10Tarea
173202
14

if he runs his scout past. Most players wont realize you have only 1 vil and will continue running away from the TC

15

NOTE: Do NOT get any economy upgrades for now

16

Make villagers and send them to hunt under TC

17

Make your first tower around 8 tiles away from his woodline or berries

18

Send villagers to stone/wood/food as you see fit, and make farms and houses as you can afford them

19

NOTE: Try to make houses with the forward villagers, allowing your few vils at home to focus on resource collection

Usa el orden como base económica, no como un guion que sustituye el scouting. Los recursos, la generación del mapa y la apertura rival deben cambiar la transición.