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Target population · 19

Romans 5 Man-at-Arms Rush

21 steps
Dark Age
1

Send 6 villagers to sheep

Population 6
6
2

Send 3 villagers to wood

Population 9
3
3

Send 2 villagers to boar

Population 11
8
4

1 to make a house then mill on berries

Population 12
9
5

NOTE: you should get 2nd boar when 1st one is at half food, using with 1 vil on hunt

6

Send 4 villagers to berries

Population 16
13
7

1 to make barracks then a house at the front of the base

8

Send 2 villagers to wood

Population 19
5
9

Research loom

10

Research Feudal Age (perfect landing time: 9:15)

Population 19
51300
Feudal Age
11

Move - villagers from food to gold

Population 19
51120
12

Move - villagers from food to wood

Population 19
7920
13

Start making militia, up to 5, then send them out towards opponent

14

NOTE: when hunt under tc runs out, send vils to straggler and start seeding farms until you have 5

15

Research Man-at-Arms

16

Research double bit axe

17

New villagers should go to straggler trees

18

Make an blacksmith once you have 5 farms

19

Get infantry armor

20

Keep pressuring with scout and maa

21

NOTE: Try to buy time with them and keep running around looking for damage, DONT lose them too fast, especially to the TC!

Treat the order as a stable economic backbone, not a script that overrides scouting. Idle resources, map generation and the opponent's opening should change the transition.