Scouts into Archers
Dark AgeSend 6 villagers to sheep
Population 6Send 2 villagers to wood
Population 8Send 1 villager to boar
Population 9Send 1 vil to hunt under TC
Population 10
51 to make a house then mill
Population 111 to get second boar
Population 12[Optional] Lure deer with scout once you've found all sheep
Send 6 vils to hunt under TC
Population 18
9Research loom
10Research Feudal Age (perfect landing time: 8:50)
Population 18
Feudal AgeMove 6 vils from hunt to wood until you have 8 on one lumber camp or 9 on two lumber camps
Population 18Move 4 vils from hunt to berries
Population 18
13Send 2 vils from hunt to make barracks and a house
Population 18
14Research double bit axe
15[Optional] Get horse collar
16Make a stable
Vils from TC go to hunt or straggler trees
18Make 1 spear minimum, more is optional depending on situation
19Make scouts
20Start making farms as soon as you can afford them, until around 8 farms
21Send 8 vils from tc to gold and make a mining camp
22Make 2 ranges as soon as you can afford them
23Start making archers
When berries run out send them to either wood or farms
25Make a blacksmith and get fletching
26Vils from the TC go back to making farms