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Población objetivo · 18

Korean Spear Skirm Rush

25 pasosEstrategia de autorKoreansByzantinesLithuanians
HeraCatálogo histórico
Ejecución

Secuencia del build

La primera fila muestra aldeanos nuevos, traslados y tareas; las cifras inferiores son los totales tras el paso.

Alta Edad Media
1

Send 6 villagers to sheep

Inicio+6
60600
2

Send 2 villagers to wood

Nuevos+2
82600
3

Send 1 villager to boar

Nuevos+1
92700
4

Send 2 more vils to boar under TC

Nuevos+2
112900
5

Send 1 vil to make house then mill on berries

Nuevos+1
1221000
6

Send 1 vil to get second boar

Nuevos+1
1321100
7

[Optional] Lure deer

8

Send 2 more vils to hunt under TC

Nuevos+2
1521300
9

Send 3 more vils to berries

Nuevos+3
1821600
10

Research loom

11

Research Feudal Age (perfect landing time: 8:50)

1821600
Edad Feudal
12

Send 3 vils to initial lumber camp and make a second lumber camp with 5 more vils

Traslado8
1810800
13

Make a barracks when you can afford it

14

If needed, move a few from sheep to straggler tree temporarily for extra wood

15

Make an archery range

16

Make spears ASAP and send them forward

17

Research Double-Bit Axe and Horse Collar

18

Make skrims ASAP and send them forward

19

Make farms until you have 14-16

20

Harass opponent and mix spears/skirms as you see fit

21

After that send 7 vils to gold and make mining camp

22

Make a blacksmith during that time and get fletching

23

Finish walling your map with houses and palisades

24

After 7 to gold, send vils to wood until you can click up

25

When berries run out, send them to either gold/wood/farms as you see fit

Usa el orden como base económica, no como un guion que sustituye el scouting. Los recursos, la generación del mapa y la apertura rival deben cambiar la transición.