Volver a todos los build orders
Población objetivo · 18

1-Stable Scouts

FranksHunsLithuaniansMagyarsMalians
19 pasos
Alta Edad Media
1

Send 6 villagers to sheep

Población 6
6
2

Send 2 villagers to wood

Población 8
2
3

Send 1 villager to boar

Población 9
7
4

Send 1 vil to make house then mill on berries

Población 10
8
5

[Recommended] Lure deer with your scout once you found all your sheep

6

Next 6 vils to hunt under TC (get the second boar during this time)

Población 16
14
7

Send 2 villagers to wood

Población 18
4
8

Research loom

9

Research Feudal Age (perfect landing time: 8:50)

Población 18
41400
Edad Feudal
10

Either send 4 vils to the initial lumber camp (8 total, more aggressive) or 5 vils to make a new lumber camp (9 total, more defensive)

Población 18
81000
11

Move 4 vils from under TC to berries

Población 18
81000
12

Move 1 vil from under TC to make a barracks 60% of the way to feudal

Población 18
8900
13

Make a stable with 2 vils

Población 18
8700
14

Research double bit axe

15

Research horse collar

16

Use the 2 vils that build the stable to wall opposite sides of your base

17

Start seeding farms as soon as you have extra wood in the bank

18

Keep adding scouts and use them to attack your opponent or defend

19

[Optional] Make 1-4 spears if you are scared of enemy scouts

Usa el orden como base económica, no como un guion que sustituye el scouting. Los recursos, la generación del mapa y la apertura rival deben cambiar la transición.