Georgians tech tree

Defensive and Cavalry civilization

Civilization bonuses

  • Start with a Mule Cart
  • Units and buildings receive -15% damage when located on higher elevation
  • Mounted Units regenerate 2/8/14 HP per minute in Feudal/Castle/Imperial Age
  • Fortified Churches provide Villagers in a 9 tiles radius with +10% work rate

Unique units

Unique technologies

  • Svan Towers (Fortifications +2 attack; Watch Tower-line deals pass through damage)
  • Aznauri Cavalry (Mounted Units take -20% population space)

Team bonus

  • Building repairs cost -25%
CommonRegionalUniqueBuildingsTechnologies
Georgians stats
Dark Age
Feudal Age
Castle Age
Imperial Age

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