Berbers tech tree

Cavalry and Naval civilization

Civilization bonuses

  • Villagers move +5% faster in Dark Age, +10% faster starting in Feudal Age
  • Stable Units cost -15/20% in Castle/Imperial Age
  • Ships move +10% faster

Unique units

Unique technologies

  • Kasbah (Team Castles work +25% faster)
  • Maghrebi Camels (Camel Units regenerate 15 HP per minute)

Team bonus

  • Genitour available at the Archery Range starting in Castle Age
CommonRegionalUniqueBuildingsTechnologies
Berbers stats
Dark Age
Feudal Age
Castle Age
Imperial Age

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