Franks tech tree

Cavalry civilization

Civilization bonuses

  • Foragers work +15% faster
  • Mill technologies free
  • Mounted Units +20% HP starting in Feudal Age
  • Castles cost -15/25% in Castle/Imperial Age

Unique units

Unique technologies

  • Ordonnance Companies (Mounted Crossbowmen cost -40% gold)
  • Chivalry (Stables work +40% faster)

Team bonus

  • Knight-line +2 line of sight
CommonRegionalUniqueBuildingsTechnologies
Franks stats
Dark Age
Feudal Age
Castle Age
Imperial Age

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