Coastal Forest

CoastalForest.rms
measured on replays site statistics calculated from game values

I. Starting resources

Food by source

2,940food on average
  • GoatHerdables800-1,05032 %
  • Wild BoarMain hunt600-80024 %
  • MouflonSecondary hunt56019 %
  • Forage BushBerries75026 %
Analysed replays

Gold and stone

Gold

MainGold MineGold MineGold MineGold MineGold MineGold MineGold Mine7
SecondaryGold MineGold MineGold MineGold Mine4
SecondaryGold MineGold MineGold MineGold Mine4

Stone

MainStone MineStone MineStone MineStone MineStone Mine5
SecondaryStone MineStone MineStone MineStone Mine4
Analysed replays

Scenery variants (biomes)

Herdables

GoatGooseSheepLlamaCapybara891 %
Cow79 %

Main hunt

Wild BoarJavelinaRhinocerosElephant2100 %

Secondary hunt

MouflonZebraGuanacoOstrichGazelleDeerIbex4100 %
Analysed replays

Relics by game size

2v27
3v38
4v49
Analysed replays

How long the food lasts

22.7 min6 vils13.6 min10 vils9.1 min15 vils6.8 min20 vils

The 2,940 starting food, gathered without upgrades by that many villagers at once.

AoE Buddy calculation

Fishing

Shore fish29-32
Deep-water fish30-64
Whales0

On the whole map, from the poorest to the richest game (9 games out of 10).

Analysed replays

Predators

7-11 on the map

Wolves and other aggressive animals on the whole map at the start.

Analysed replays

II. The terrain

Similar maps

Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.

Map sheets

Biomes and scenery

50 %Dragon trees
  • Dragon trees50 %
  • Palm trees50 %

Scenery recognised by the most common tree species, over 12 analysed games. Hover a biome to see what spawns with it.

Analysed replays

Variants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.