Cliffbound

Arid cliffs encircle the players, confining them within a harsh savannah. Resources are scarce, and space is precious. Early aggression will be crucial to secure a foothold on this unforgiving landscape.
measured on replays site statistics calculated from game values
I. Starting resources
Food by source
Analysed replaysGold and stone
Gold
Main



5




5Secondary



5




5Stone
Main

3


3Secondary

3


3Scenery variants (biomes)
Herdables
8100 %Main hunt
2100 %How long the food lasts
The 2,130 starting food, gathered without upgrades by that many villagers at once.
AoE Buddy calculationII. The terrain
Similar maps
Golden PitOpen map90 %
5▲
3=
2▼
4▲
SocotraOpen map87 %
4=
5▲
3=
2▼
Arabian DesertOpen map82 %
5▲
3=
5▲
5▲
HaboobOpen map78 %
5▲
1▼
5▲
5▲
ArabiaOpen map78 %
5▲
5▲
5▲
5▲
GladeOpen map75 %
6▲
6▲
1▼
2▼Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.
Map sheetsVariants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.
