Cliffbound

Cliffbound.rms
Arid cliffs encircle the players, confining them within a harsh savannah. Resources are scarce, and space is precious. Early aggression will be crucial to secure a foothold on this unforgiving landscape.
Official in-game description
measured on replays site statistics calculated from game values

I. Starting resources

Food by source

2,130food on average
  • SheepHerdables800-1,05044 %
  • RhinocerosMain hunt600-80033 %
  • Forage BushBerries50024 %
Analysed replays

Gold and stone

Gold

MainGold MineGold MineGold MineGold MineGold Mine5
SecondaryGold MineGold MineGold MineGold MineGold Mine5

Stone

MainStone MineStone MineStone Mine3
SecondaryStone MineStone MineStone Mine3
Analysed replays

Scenery variants (biomes)

Herdables

Sheep8100 %

Main hunt

Rhinoceros2100 %
Analysed replays

How long the food lasts

16.8 min6 vils10.1 min10 vils6.7 min15 vils5.0 min20 vils

The 2,130 starting food, gathered without upgrades by that many villagers at once.

AoE Buddy calculation

II. The terrain

Similar maps

Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.

Map sheets

Variants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.