Yucatan

measured on replays site statistics calculated from game values
I. Starting resources
Food by source
Analysed replaysGold and stone
Gold
Main





7






7Secondary


4



4Secondary


4



4Secondary




6





6Stone
Main



5




5Secondary


4



4Secondary




6





6Scenery variants (biomes)
Herdables



15-16100 %Main hunt

6100 %Secondary hunt


8100 %Predators

2-7100 %Relics by game size
2v25
3v38
4v49
How long the food lasts
The 6,090 starting food, gathered without upgrades by that many villagers at once.
AoE Buddy calculationFishing
On the whole map, from the poorest to the richest game (9 games out of 10).
Analysed replaysPredators
32-39 on the map


Wolves and other aggressive animals on the whole map at the start.
Analysed replaysII. The terrain
Similar maps
ArabiaOpen map52 %
5▼
5▼
5▼
5▼
Arabian DesertOpen map44 %
5▼
3▼
5▼
5▼
GladeOpen map39 %
6▼
6▼
1▼
2▼
ArenaClosed map38 %
6▼
5▼
5▼
5▼
Golden PitOpen map36 %
5▼
3▼
2▼
4▼
SocotraOpen map36 %
4▼
5▼
3▼
2▼Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.
Map sheetsBiomes and scenery
Rainforest · 100 %
Trees : Rainforest, Jungle
Herdables
Goose75 %
Capybara25 %
Main hunt
Javelina50 %
Tapir50 %
Secondary hunt
Wild Chicken100 %
Rhea100 %
Guanaco100 %
Fishing
Box Turtles50 %
Shore Fish50 %
Predators
Black Panther75 %
Jaguar25 %
A single scenery over the 5 analysed games: here is what spawns with it.
Analysed replaysVariants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.
