Lombardia

A handful of cities on opposite ends of a wintry landscape must share, trade and coordinate in their efforts to defeat the enemy.
measured on replays site statistics calculated from game values
I. Starting resources
Food by source
Analysed replaysGold and stone
Gold
Main





7






7Secondary


4



4Secondary


4



4Stone
Main



5




5Secondary


4



4Scenery variants (biomes)
Herdables
8100 %Main hunt
2100 %Secondary hunt
3-496 %Predators
1-5100 %Relics by game size
4v48
How long the food lasts
The 3,120 starting food, gathered without upgrades by that many villagers at once.
AoE Buddy calculationPredators
14 on the map

Wolves and other aggressive animals on the whole map at the start.
Analysed replaysII. The terrain
Similar maps
ArabiaOpen map92 %
5▼
5▼
5=
5=
Arabian DesertOpen map81 %
5▼
3▼
5=
5=
ArenaClosed map76 %
6=
5▼
5=
5=
SocotraOpen map75 %
4▼
5▼
3▼
2▼
MichiClosed map74 %
5▼
5▼
5=
5=
Golden PitOpen map73 %
5▼
3▼
2▼
4▼Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.
Map sheetsVariants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.
