Lombardia

lombardia.rms2
A handful of cities on opposite ends of a wintry landscape must share, trade and coordinate in their efforts to defeat the enemy.
Official in-game description
measured on replays site statistics calculated from game values

I. Starting resources

Food by source

3,120food on average
  • CowHerdables1,20038 %
  • Wild BoarMain hunt68022 %
  • DeerSecondary hunt420-56016 %
  • Forage BushBerries500-1,00024 %
Analysed replays

Gold and stone

Gold

MainGold MineGold MineGold MineGold MineGold MineGold MineGold Mine7
SecondaryGold MineGold MineGold MineGold Mine4
SecondaryGold MineGold MineGold MineGold Mine4

Stone

MainStone MineStone MineStone MineStone MineStone Mine5
SecondaryStone MineStone MineStone MineStone Mine4
Analysed replays

Scenery variants (biomes)

Herdables

Cow8100 %

Main hunt

Wild Boar2100 %

Secondary hunt

Deer3-496 %

Predators

Brown Bear1-5100 %
Analysed replays

Relics by game size

4v48
Analysed replays

How long the food lasts

24.4 min6 vils14.6 min10 vils9.8 min15 vils7.3 min20 vils

The 3,120 starting food, gathered without upgrades by that many villagers at once.

AoE Buddy calculation

Predators

14 on the map
Brown Bear

Wolves and other aggressive animals on the whole map at the start.

Analysed replays

II. The terrain

Similar maps

Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.

Map sheets

Variants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.