Crater

Crater.rms
In the depths of a Siberian forest, an ash-covered wasteland appears, offering little shelter but plenty in gold and riches.
Official in-game description
measured on replays site statistics calculated from game values

I. Starting resources

Food by source

3,150food on average
  • SheepHerdables800-1,05029 %
  • Wild BoarMain hunt300-40011 %
  • DeerSecondary hunt1,12036 %
  • Forage BushBerries75024 %
Analysed replays

Gold and stone

Gold

MainGold MineGold MineGold MineGold MineGold MineGold MineGold Mine7
SecondaryGold MineGold MineGold MineGold Mine4
SecondaryGold MineGold MineGold MineGold Mine4

Stone

MainStone MineStone MineStone MineStone MineStone Mine5
SecondaryStone MineStone MineStone MineStone Mine4
Analysed replays

Scenery variants (biomes)

Herdables

Sheep8100 %

Main hunt

Wild Boar1100 %

Secondary hunt

Deer8100 %
Analysed replays

Relics by game size

1v15
Analysed replays

How long the food lasts

24.1 min6 vils14.5 min10 vils9.6 min15 vils7.2 min20 vils

The 3,150 starting food, gathered without upgrades by that many villagers at once.

AoE Buddy calculation

II. The terrain

Similar maps

Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.

Map sheets

Variants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.