Oasis

Nearly all of the wood is in the center of the map, so prepare to be chased around and around.
measured on replays site statistics calculated from game values
I. Starting resources
Food by source
Analysed replaysGold and stone
Gold
Main





7






7Secondary


4



4Secondary


4



4Stone
Main



5




5Secondary


4



4Scenery variants (biomes)
Herdables




882 %
718 %Main hunt


2100 %Secondary hunt

6-860 %

3-431 %
39 %Predators







2-7100 %Relics by game size
3v38
4v48
How long the food lasts
The 2,870 starting food, gathered without upgrades by that many villagers at once.
AoE Buddy calculationPredators
24-30 on the map








Wolves and other aggressive animals on the whole map at the start.
Analysed replaysII. The terrain
Similar maps
HaboobOpen map100 %
5=
1=
5=
5=
Arabian DesertOpen map88 %
5=
3▲
5=
5=
Golden PitOpen map78 %
5=
3▲
2▼
4▼
ArabiaOpen map76 %
5=
5▲
5=
5=
SocotraOpen map67 %
4▼
5▲
3▼
2▼
MichiClosed map58 %
5=
5▲
5=
5=Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.
Map sheetsBiomes and scenery
- Autumn oaks38 %
- Palm trees38 %
- Dead trees25 %
Scenery recognised by the most common tree species, over 12 analysed games. Hover a biome to see what spawns with it.
Analysed replaysVariants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.
