Coastal

Where the land meets the ocean, with plenty of water and a large landmass for battles by land or by sea.
measured on replays site statistics calculated from game values
I. Starting resources
Food by source
Analysed replaysGold and stone
Gold
Main





7






7Secondary


4



4Secondary


4



4Stone
Main



5




5Secondary


4



4Scenery variants (biomes)
Herdables
8100 %Main hunt
2100 %Secondary hunt
4100 %Relics by game size
1v15
2v25
3v35
4v47
How long the food lasts
The 2,940 starting food, gathered without upgrades by that many villagers at once.
AoE Buddy calculationII. The terrain
Similar maps
Four LakesHybrid map · Navigable water78 %
7▲
4▼
4▼
5=
ScandinaviaHybrid map · Navigable water78 %
8▲
5▼
5=
5=
MigrationOpen map · Navigable water47 %
10▲
6▼
3▼
3▼
MichiClosed map46 %
5=
5▼
5=
5=
ArabiaOpen map46 %
5=
5▼
5=
5=
FortressClosed map45 %
4▼
5▼
5=
5=Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.
Map sheetsIII. Games on this map
Game length
Share of ranked 1v1 games on the map by length, in game minutes (the in-game clock), current patch.
Ranked 1v1 gamesPopularity over time
Share of the map in ranked 1v1 games, month by month.
Ranked 1v1 gamesThe map by skill level
Share of the map in the games of each Elo range.
Ranked 1v1 gamesVariants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.
