Portuguese Monk Rush Strategy
Spezialstrategie29 SchritteZielpopulation: 21+1
Deine Timings für diese Build Order
Richtwert: Feudalzeit bei 9:40 (21 Dorfbewohner, Dorfzentrum ohne Leerlauf)
Build-Ablauf
Dunkle Zeit
1Send 6 villagers to sheep
Start+6

6
0
6
0
0
2Send 3 villagers to wood
+3

9
3
6
0
0
3Send 1 villager to boar
+1

10
3
7
0
0
4Send 1 vil to hunt under TC
+1

11
3
8
0
0
51 to make 2 houses then mill
+1

12
3
9
0
0
61 to get second boar
+1

13
3
10
0
0
7Send 5 villagers to berries
+5

18
3
15
0
0
8NOTE: lure deer if there are, or send 3 villagers from hunt to mill the chickens after both boars run out.
9Send 1 villager to wood
+1

19
4
15
0
0
10NOTE: make 1 extra villager here and send it to wood on chicken variations
11Send 2 villagers to gold
+2

21
4
15
2
0
12Research Feudal Age (perfect landing time: 9:40)
21
4
15
2
0
Feudalzeit
13Take one sheep at a time and keep your villagers efficient while you wait for feudal age to hit
14Take 3 wood villagers and make a market and a blacksmith (2 on market, 1 on blacksmith)
15Send 1 villager to wood
+1

22
5
15
2
0
16Research loom
17sell 200 stone and buy 100 food
18Research Castle Age (perfect landing time: 13:10)
Ritterzeit
19Research double bit axe
20Research gold mining
21send all villagers from hunt/berries/chickens to wood or gold. NOTE: having 8-9 villagers on wood seems to be the sweet spot, but it
22doesn't matter too much because we will use the market to balance the economy
23make a barracks and 2 spears
24Send 2 villagers with your scout towards the center of the map
25Make 2 monasteries near the center of the map, towards your opponents base
26Make villagers and send them to straggler trees while waiting for wood to make farms
27NOTE: you want to buy a bit of food if needed to keep early villager production going while we set up farms
28Pick up the relics
29Make a siege workshop and make a ram to break opponents walls
Die Population umfasst Militäreinheiten, die Dorfbewohnerzahl nicht. Zeitalter-Timings sind Ankunftszeiten auf der Spieluhr, sofern ein Schritt nicht „Klick“ sagt: Sie dienen als Referenz aus den verlinkten Guides.
Nutze den Build als wirtschaftliches Rückgrat, nicht als Skript, das das Scouting ersetzt. Gelagerte Ressourcen, Kartengenerierung und gegnerische Eröffnungen müssen den Übergang beeinflussen.

Hera