Portuguese Monk Rush Strategy

Spezialstrategie29 SchritteZielpopulation: 21+1

Deine Timings für diese Build Order

Richtwert: Feudalzeit bei 9:40 (21 Dorfbewohner, Dorfzentrum ohne Leerlauf)

Build-Ablauf

Dunkle Zeit

  1. 1

    Send 6 villagers to sheep

    Start+6

    60600
  2. 2

    Send 3 villagers to wood

    +3

    93600
  3. 3

    Send 1 villager to boar

    +1

    103700
  4. 4

    Send 1 vil to hunt under TC

    +1

    113800
  5. 5

    1 to make 2 houses then mill

    +1

    123900
  6. 6

    1 to get second boar

    +1

    1331000
  7. 7

    Send 5 villagers to berries

    +5

    1831500
  8. 8

    NOTE: lure deer if there are, or send 3 villagers from hunt to mill the chickens after both boars run out.

  9. 9

    Send 1 villager to wood

    +1

    1941500
  10. 10

    NOTE: make 1 extra villager here and send it to wood on chicken variations

  11. 11

    Send 2 villagers to gold

    +2

    2141520
  12. 12

    Research Feudal Age (perfect landing time: 9:40)

    2141520

Feudalzeit

  1. 13

    Take one sheep at a time and keep your villagers efficient while you wait for feudal age to hit

  2. 14

    Take 3 wood villagers and make a market and a blacksmith (2 on market, 1 on blacksmith)

  3. 15

    Send 1 villager to wood

    +1

    2251520
  4. 16

    Research loom

  5. 17

    sell 200 stone and buy 100 food

  6. 18

    Research Castle Age (perfect landing time: 13:10)

Ritterzeit

  1. 19

    Research double bit axe

  2. 20

    Research gold mining

  3. 21

    send all villagers from hunt/berries/chickens to wood or gold. NOTE: having 8-9 villagers on wood seems to be the sweet spot, but it

  4. 22

    doesn't matter too much because we will use the market to balance the economy

  5. 23

    make a barracks and 2 spears

  6. 24

    Send 2 villagers with your scout towards the center of the map

  7. 25

    Make 2 monasteries near the center of the map, towards your opponents base

  8. 26

    Make villagers and send them to straggler trees while waiting for wood to make farms

  9. 27

    NOTE: you want to buy a bit of food if needed to keep early villager production going while we set up farms

  10. 28

    Pick up the relics

  11. 29

    Make a siege workshop and make a ram to break opponents walls

Die Population umfasst Militäreinheiten, die Dorfbewohnerzahl nicht. Zeitalter-Timings sind Ankunftszeiten auf der Spieluhr, sofern ein Schritt nicht „Klick“ sagt: Sie dienen als Referenz aus den verlinkten Guides.

Nutze den Build als wirtschaftliches Rückgrat, nicht als Skript, das das Scouting ersetzt. Gelagerte Ressourcen, Kartengenerierung und gegnerische Eröffnungen müssen den Übergang beeinflussen.