MegaRandom

measured on replays site statistics calculated from game values
I. Starting resources
Fishing
On the whole map, from the poorest to the richest game (9 games out of 10).
Analysed replaysPredators
0-5 on the map
Wolves and other aggressive animals on the whole map at the start.
Analysed replaysII. The terrain
Distance between players
78 tiles
Median distance between the two Town Centers in 1v1: the shorter it is, the earlier attacks arrive.
Analysed replaysNeutral resources
Piles halfway between players or far from the bases, to fight over; 5 relics on the map.
Analysed replaysBiomes and scenery
- Dragon trees13 %
- Pines10 %
- Rainforest10 %
- Acacias10 %
- Bamboo10 %
- Oaks10 %
- Dead trees8 %
- Birches8 %
- Snowy oaks8 %
- Jungle8 %
- Italian pines5 %
Scenery recognised by the most common tree species, over 40 analysed games. Hover a biome to see what spawns with it.
Analysed replaysIII. Games on this map
Popularity over time
Share of the map in ranked 1v1 games, month by month.
Ranked 1v1 gamesVariants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.