Black Forest

Black_Forest.rms
Islands of grass in a sea of trees. Follow the paths through the forest to find your allies and enemies.
Official in-game description
measured on replays site statistics calculated from game values

I. Starting resources

Food by source

3,270food on average
  • PigHerdables800-1,05028 %
  • RhinocerosMain hunt600-80021 %
  • ZebraSecondary hunt420-56015 %
  • Forage BushBerries75023 %
  • Shore FishShore fish40012 %
Analysed replays

Gold and stone

Gold

MainGold MineGold MineGold MineGold MineGold MineGold MineGold Mine7
SecondaryGold MineGold MineGold MineGold Mine4
SecondaryGold MineGold MineGold MineGold Mine4

Stone

MainStone MineStone MineStone MineStone MineStone Mine5
SecondaryStone MineStone MineStone MineStone Mine4
Analysed replays

Scenery variants (biomes)

Herdables

PigGooseGoatTurkey883 %
Cow717 %

Main hunt

RhinocerosElephantWild BoarJavelina2100 %

Secondary hunt

ZebraDeerMouflon3-450 %
Wild ChickenHare6-750 %

Predators

JaguarKomodo DragonBlack Bear1-3100 %
Analysed replays

Relics by game size

1v14
Analysed replays

How long the food lasts

24.7 min6 vils14.8 min10 vils9.9 min15 vils7.4 min20 vils

The 3,270 starting food, gathered without upgrades by that many villagers at once.

AoE Buddy calculation

Wood

Tree
~12,200 wood within 20 tiles of the Town Center
Trees in reach122
Trees, Arabia157
1st forest15 tiles
2nd forest20 tiles
1st forest, Arabia12 tiles

Wood in reach: the trees within 20 tiles of the Town Center, at 100 wood per tree. The gauge weighs this density and the distance to the first forest against Arabia (5 out of 10): a forest twice as far halves the score.

Analysed replays

Fishing

Shore fish0-4
Deep-water fish0
Whales0

On the whole map, from the poorest to the richest game (9 games out of 10).

Analysed replays

Predators

3-5 on the map
JaguarKomodo DragonBlack Bear

Wolves and other aggressive animals on the whole map at the start.

Analysed replays

II. The terrain

Distance between players

79 tiles
Black Forest79
Arabia75
Arena89
Nomad81
Socotra45

Median distance between the two Town Centers in 1v1: the shorter it is, the earlier attacks arrive.

Analysed replays

Neutral resources

Gold2 piles, 6 mines
Stone2 piles, 6 mines

Piles halfway between players or far from the bases, to fight over; 4 relics on the map.

Analysed replays

Similar maps

Closest maps by amount of food, wood, gold and stone, and by map type. The numbers are each map's gauges out of 10 (Arabia = 5); ▲ and ▼ compare with this one.

Map sheets

Biomes and scenery

25 %Dragon trees
  • Dragon trees25 %
  • Rainforest20 %
  • Oaks14 %
  • Autumn oaks14 %
  • Pines10 %
  • Bamboo8 %
  • Other8 %

Scenery recognised by the most common tree species, over 50 analysed games. Hover a biome to see what spawns with it.

Analysed replays

III. Games on this map

Popularity over time

0.7 %0.0 %3.2 %0.0 %0.0 %3.8 %0.0 %0.0 %AprJunAugOct

Share of the map in ranked 1v1 games, month by month.

Ranked 1v1 games

Variants measured on the ranked games analysed by AoE Buddy. Biomes (terrain, winter or desert scenery) will be detailed once they are read from the replays.