匈人
- 城堡/帝王時代馬弓騎兵的成本 -10/20%已計入 · 已計入單位的費用與訓練時間。
- 馬廄工作速度 +20%已計入 · 單位訓練時間除以建築的工作速度。
- 科技樹中沒有:輪耕制度、採石裝置已計入
依你的文明與時代,想不停產某項目時,每種資源各需要多少村民。
每個單位需要多少建築才能持續生產。
Study · Economy · 8 分鐘Which civ farms best?More than 1,400 tests in game conditions: what a farmer really brings in, civ by civ and age by age, why a farm has a top speed and why the Slavs dominate the late game.
Study · Arabia · 9 分鐘How many TCs on Arabia?23,899 ranked 1v1 games analyzed: how many town centers to build, when, where to place them, and which civilizations get the most out of them.