Population cible · 21
Malay Flexible Opening
12 étapes
Âge sombreSend 6 villagers to sheep
Population 6Send 3 villagers to wood
Population 9Send 1 villager to boar
Population 10
4Send 1 vil to make house then make a mill
Population 11[Recommended] Lure deer with your scout once you found all your sheep
Next 5 vils to hunt under TC (get the second boar during this time)
Population 16Send 3 villagers to berries
Population 19Send 2 villagers to wood
Population 21
9Research loom
10Research Feudal Age (perfect landing time: 9:13)
Population 21
Âge féodal
11Send 5 vils from hunt to make a second lumber camp
Population 21
12Send 1 vil from hunt to make a barracks so it is ready when you hit feudal (earlier than other civs!)
Utilise le build comme une colonne vertébrale économique, pas comme un script qui remplace le scouting. Les ressources en banque, la génération de map et l'opening adverse doivent modifier la transition.