Target population · 21
Malay Flexible Opening
12 steps
Dark AgeSend 6 villagers to sheep
Population 6Send 3 villagers to wood
Population 9Send 1 villager to boar
Population 10
4Send 1 vil to make house then make a mill
Population 11[Recommended] Lure deer with your scout once you found all your sheep
Next 5 vils to hunt under TC (get the second boar during this time)
Population 16Send 3 villagers to berries
Population 19Send 2 villagers to wood
Population 21
9Research loom
10Research Feudal Age (perfect landing time: 9:13)
Population 21
Feudal Age
11Send 5 vils from hunt to make a second lumber camp
Population 21
12Send 1 vil from hunt to make a barracks so it is ready when you hit feudal (earlier than other civs!)
Treat the order as a stable economic backbone, not a script that overrides scouting. Idle resources, map generation and the opponent's opening should change the transition.