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Target population · 21

Malay Flexible Opening

12 steps
Dark Age
1

Send 6 villagers to sheep

Population 6
6
2

Send 3 villagers to wood

Population 9
3
3

Send 1 villager to boar

Population 10
7
4

Send 1 vil to make house then make a mill

Population 11
8
5

[Recommended] Lure deer with your scout once you found all your sheep

6

Next 5 vils to hunt under TC (get the second boar during this time)

Population 16
13
7

Send 3 villagers to berries

Population 19
16
8

Send 2 villagers to wood

Population 21
5
9

Research loom

10

Research Feudal Age (perfect landing time: 9:13)

Population 21
51600
Feudal Age
11

Send 5 vils from hunt to make a second lumber camp

Population 21
101100
12

Send 1 vil from hunt to make a barracks so it is ready when you hit feudal (earlier than other civs!)

Treat the order as a stable economic backbone, not a script that overrides scouting. Idle resources, map generation and the opponent's opening should change the transition.