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Target population · 18

Double Barracks Eagles

AztecsIncasMayans
22 steps
Dark Age
1

Send 6 villagers to sheep

Population 6
6
2

Send 2 villagers to wood

Population 8
2
3

Send 1 villager to boar

Population 9
7
4

Send 1 vil to hunt under TC

Population 10
8
5

1 to make a house then mill

Population 11
9
6

1 to get second boar

Population 12
10
7

[Optional] Lure deer with scout once you've found all sheep

8

Send 6 vils to hunt under TC

Population 18
16
9

Get loom now if Aztecs or Incas

10

Research Feudal Age (perfect landing time: 8:50)

Population 18
21600
Feudal Age
11

Move 5 vils from hunt to wood until you have 7 on one lumber camp

Population 18
71100
12

Move 2 vils from hunt to gold

Population 18
7920
13

Send 2 vils from hunt to make barracks and a house

Population 18
7720
14

Move 3 vils from hunt to berries

Population 18
7720
15

Research double bit axe

16

[Optional] Get horse collar

17

Send 4 vils from TC to gold

18

Make a second barracks

19

Create eagles from both barracks

20

[Note] Against scout opening it's recommended to make 2 spears before starting eagle production

21

Send vils to straggler trees and farm as soon as you can

22

Make a blacksmith and get armor/attack for eagles if needed

Treat the order as a stable economic backbone, not a script that overrides scouting. Idle resources, map generation and the opponent's opening should change the transition.